ABOUT TRIVIE

Everything we do is focussed on two key interconnected business issues. We help employees remember training, and we give companies unprecedented insight into their training effectiveness.

In doing so, we help companies better engage their employees to learn and retain information better, making smarter companies that have higher revenue, more efficient training organizations, and superior employee satisfaction.

OUR STORY

In 2012 we started an app company. It was a simple idea and a clear vision: develop a trivia game that is fun, fast-paced, and social. By 2013 Trivie - our game, Battle of Wits, was one of the fastest growing apps of all time, and became the #1 trivia game on the Apple App Store (#4 overall).

We also partnered with great entertainment brands (such as FOX, Dreamworks, CBS, and Sony; television shows like America's Got Talent, Bones, and Breaking Bad; and celebrities like Snoop Dogg and Michael Strahan) to create custom-branded experiences within Trivie Battle of Wits. At this point we realized that we were on to something big. People love trivia because it's fast, simple to play, and highly engaging. We found this was a perfect medium to help companies reinforce their training programs and boost their investments in corporate learning.

Enter Trivie Learning (Enterprise). The same awesome trivia engine, but available to companies so they could make it an additive to any training initiative to increase the knowledge retention of their employees through fun, quick bursts of trivia gameplay. This high engagement and retention of information translated into increased employee productivity and improved the overall effectiveness and impact of corporate training, and winning several awards, we knew we were onto something.

Not only did we have the gaming experience (and winning the Good Housekeeping Seal of Approval), but game mechanic of trivia is based upon the testing effect, or know in scientific circles as retrieval practice - the learning strategy to recall facts or concepts from memory to strengthen knowledge retention and reduce forgetting.

But we took it a step further. What made our gaming engine 100% self-service so companies could easily self-administer, we made it ridiculously inexpensive, and we wrapped it in detailed analytics that could prove knowledge retention over time. That, and many other scientifically-based features to help build a more lasting memory, and you have Trivie today.

WHAT WE DO

Established by nearly 100 years of research, retrieval practice is a simple learning technique that is easy to implement, with lasting results. It means exactly what it is. Practicing retrieval of learning (or training) from your memory.

Through this act of retrieval, or micro-tests, our memory is strengthened, and forgetting is less likely to occur. Retrieval practice is a proven and powerful strategy for improving training performance without more money, class, or training time. Retrieval practice encourages flexible understanding, improving higher order thinking skills and transfer of knowledge so employees can do their job better. Read a Case Study

When adding retrieval practice to a training program, the practice should be spaced, interleaved, and varied. By re-introducing a concept based upon earlier training, but in a slightly different way, fortifies the ability to recall knowledge and put into action.

With Trivie, trivia games are spaced at certain intervals based upon topics and concepts that have been taught. The spacing is recommended at 3, 5, 10, 21 days post-training, and each quiz takes no more than 8 minutes.

Adding to proper retrieval practice, quiz content must be interleaved with other content that may be tangential to the topics at hand. An example of interleaving in a sports context, a baseball player alternates practice between hitting fastballs, curveballs, and sliders. Not just fastballs. This prepares the player for different situations and can be applied in real game. Interleaving strengthens memory associations by keeping the brain continually engaged at retrieving different responses, which enhances learning.

The Trivie gaming engine interleaves various content, in different formats, that is presented in a prescriptive manner based upon a learner's mastery of a topic.

As a game, Trivie offers several formats of game play that make the learning process varied. For example; the same content in multiple-choice questions, true-false questions, video and picture questions. This diversity of question formats allows a learner to better engage with information so the learner forms multiple associations so that it can be recalled using a variety of cues. Also, since learners are frequently exposed to different question formats, the practice may seem less repetitive, potentially minimizing boredom and increasing the level of engagement.

Retrieval-based Practice in the Workplace

There are many jobs that require remembering vast amounts of information. So having employees remember the information longer is better for business. Retrieval-based learning is the strategy to do that.

Consider all the responsibilities that involve quick decision-making, when there isn't time to seek external support. Consider all the people who have entered a new position prematurely, before they were fully prepared. What about the sales reps that forget important product information, or the customer service representative that does not remember the correct way to interact with a customer. Think about all of the compliance training that no one remembers and is now putting a company and its employees at risk. Trivie is a platform that is used by the best companies, embedded in their training cycles, to help understand what employees know, and re-engage and reinforce what they don't.

If a company does training, any training, they will benefit using Trivie. Upon request, we are proud to make referrals to our clients to demonstrate that value statement. Industries we serve include:

  • Oil and Gas
  • Consumer Products
  • Financial Services
  • Retail
  • Accounting
  • Colleges
  • Software
  • Gaming
  • Hospitality
  • Pharmaceutical
  • Aviation
  • Professional Services
  • Manufacturing
  • Medical Devices
  • Real Estate
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