Adaptive Training to Upskilling: Your eLearning Glossary

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Employee Training

Today’s workplace requires upskilling and reskilling employees. To help you keep pace, the Trivie team has created an overview of key elearning definitions you need to know in today’s expanding eLearning space.

Adaptive Training to Upskilling: Your eLearning Glossary

eLearning is projected to grow $12.81 billion between 2020 and 2024. Today’s workplace requires upskilling and reskilling employees. To help you keep pace, the Trivie team has created an overview of key trends and terms you need to know in today’s expanding eLearning space.  

Active Learning

Active learners are engaged learners. Examples of active learning include performing practical tasks, role playing, or problem-solving. 

Adaptive Learning

Adaptive learning analyzes a user’s proficiency over time, and recommends personalized assessment and support based on what the user is predicted to know or not know.

Asynchronous Learning

Asynchronous learning takes place whenever, wherever the learner decides is best for them. Asynchronous learning allows learners the flexibility to set and change the boundaries of their education.

Certification

Certification is proof a learner has successfully completed a training course. Different job functions may require certification to perform specific roles. 

Cloud Learning Management System (LMS)

Cloud LMS allows e-learning platforms to exist online. Cloud technology enables educational content to be available anywhere and on any device.

Compliance Training

Many jobs require training on laws and regulations that oversee and affect organizations. Compliance training keeps employees and their organizations safe and helps prevent corporate liability.

eLearning (Electronic Learning)

eLearning encompasses all forms of learning using online or electronic resources. The elearning market in the US is estimated at $15.86 billion in 2021. Examples include using computers, tablets, or phones to read, listen, or interact with resources. 

Frequently Asked Questions (FAQ)

An FAQ is a list of the most-often-asked questions for a learning experience. FAQs are used to coach learners to self-resolve issues or learn more about a topic or content area.

Gamification

Gamification engages learners through experiences that simulate online gaming. Gamification techniques include using leaderboards, power-ups, factoids, discussion and chat boards, challenges, badges, comment voting, resource libraries, and avatar creation. 

Interleaving

Interleaving is a scientific term for weaving together topics that may be somewhat related, but not in a linear fashion, so your brain builds deeper neural connections and becomes stronger. Emerging research shows interleaving is an effective way to train your brain to learn. 

Just-in-Time Learning

Just-in-time teaching and learning is a strategy for active learning. In the workplace, learners are required to take on new information and skills that may require application hours or days after learning. 

Kirkpatrick Model

The Kirkpatrick Model is one standard for judging the effectiveness of a learning program or e-learning software. Professionals can use this model to determine the efficacy of a learning program in their workplace.

Microlearning

Microlearning is a method of teaching that occurs in small pieces over time, rather than one large lesson. 

On-the-Job Training

On-the-job training is when learning occurs during the normal course of work. On-the-job training may be required to learn specific skills or trade work. 

Reinforcement

Training reinforcement is using small learning events spaced out over time, forgetting, and then re-remembering. This process helps strengthen knowledge into durable memory. 

Reskilling

This 2021 survey shows upskilling and reskilling is the highest priority for current executive leaders. Reskilling is teaching current employees new skills to prepare them for new responsibilities or job functions. 

Scaffolding

These are the basic building blocks of a teaching program. Scaffolding is used to formulate a larger teaching syllabus.

Skill Gap Analysis

Skill gap analysis determines both time and resource investments needed to get a learner from where they are to where they need to be. By looking closely at skill gaps, managers can determine where to start and how much teaching a new employee or growing employee requires. 

Spacing Effect

The Spacing Effect is a research-proven teaching method that repeats information over time with specific intervals between each repetition. This learning method helps strengthen the brain by exercising it like a muscle. 

Synchronous Learning

Synchronous learning takes place with the teacher and learner in the same place (in-person or virtual) at the same time. Synchronous learning typically requires learners to progress at one rate using one learning path. 

Upskilling

Upskilling is necessary in today’s competitive market for talent. Top-performing companies like Amazon, Google, and Microsoft  are increasing their investment in current employees to teach them new skill sets. 

What are we missing? If you have a suggestion for an eLearning term, let us know here.

What’s Next?

Hi, we’re Trivie. We make learning better with data-driven, personalized content. We’re here to help with flexible and scalable eLearning for all. Contact our team and let’s get started.

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Trivie

Trivie is a "learning as a service" platform that uses neuroscience and gamification to increase knowledge retention and engagement while providing companies with powerful data to improve business outcomes.